Hin

Hin
+2 Dexterity, +2 Charisma, –2 Strength: Hins are physically weak but surprisingly agile, and their attitude makes them naturally agreeable.

Small: Hins are Small creatures and gain a +1 size bonus to their AC, a +1 size bonus on attack rolls, a –1 penalty to their Combat Maneuver Bonus and Combat Maneuver Defense, and a +4 size bonus on Stealth checks.

Normal Speed: Hins have a base speed of 30 feet.

Low-Light Vision: Hins can see twice as far as humans in conditions of dim light. .

Sure-Footed: Hins receive a +2 racial bonus on Acrobatics and Climb checks.

Wanderlust: Hins love travel and maps. Hins with this racial trait receive a +2 bonus on Knowledge (geography) and Survival checks. When casting spells or using abilities that provide or enhance movement, Hins treat their caster level as +1 higher than normal.

Illusion Resistance: Hins gain a +2 racial saving throw bonus against illusion spells and effects.

Keen Senses: Hins receive a +2 racial bonus on Perception checks.

Weapon Familiarity: Hins treat any weapon with the word “Hin” in its name as a martial weapon.

Languages: Hins begin play speaking a Human Language* and Hin. Hins with high Intelligence scores can choose from the following: Dwarven, High Elven, Low Elven, or Aquan